Sunday, 27 November 2016

A map of Theril


The lands of Theril is a great spherical cut out of a larger world. Most of the lands were part of a single continent, ruled by the old Therisian Empire. A small sliver of a neighboring continent known as Massalia also survives within the silver mists. Massalia is a inhospitable land, and the home of the Naga.

When the world broke the seas rose greatly, flooding some of the land, from this formed the shallow sea, filled with numerous small islands and treacherous waters. The Therisian Empire also collapse as the capitol was consumed by water.

The humans that once inhabited that empire forged several new kingdoms. The kingdom of Austrel ruled by the dual divine monarchs of Helm the Guardian and Herm the Messenger, daughters of Pelos. The kingdom of Karnolt ruled by Arthun the Benevolant King, son of Shais.

From an assortment of northern races, including the displaced dwarved of Depinirnhelm and the arcane elves of the moon spire, formed the Phernian empire. The rulers of the Phernian empire became members of the anti-theotic movement, banning the worship of the gods that destroyed the world, and rounding up their legacy, magical items, to be destroyed.

A loose collection of cities that were particularly effected by the soul plague as it was once the seat of powerful mages, formed a loose collective known as the cities of the burning coast. In the islands of the Shallow Seas, merchant cities were formed, reliant on trade, they build vast trading fleets. The islands of the Shallow Seas are ruled by plutocratic republics, voting being done by candidates placing an initial bid, and getting others to vote by paying coins. The bids and votes forming the elects budget for their portfolio.

In the lands known as Selnor, a peoples revolt occurred, with a government form by representatives from each village forming parliament. The people of Selnor shun the traders  of the Shallow Sea, and as a sign of defiance to them forgo currency in general.

The island of Frustinel in the north is devoid of human life, but does have a a dwarven clan, and roaming ferals.




I realised that before I start going through the races, I should share the map so we all have a common reference. In Theril, it is only really humans that claim land and establish kingdoms, and draw borders on a map, I reflect this in the map above. Of course the other races have lands they live in, but the people who live there would not identify themselves by region, but by small town, or city, or forest. As dwarfholds are rather major landmarks they have been added for reference. I'll begin the release schedule proposed in yesterdays post as of tomorrow.

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